Become an expert in the legal, ethical and political dilemmas facing the industry
The first dedicated Esports Master’s Degree developed in partnership with industry
Contribute to the body of research in this growing industry
Our MA in esports is a cutting-edge course designed to give you the skill set needed to work within a growing number of jobs in this flourishing industry.
Studying under internationally renowned course leaders at Digital Institute London, you’ll learn exciting new skills that will enable you to fully immerse yourself in the esports ecosystem.
You will be expected to develop higher level research and analytical skills through the development of a substantive research project of your choice. The focus will be on strategic level management skills, influencing policies and practices in the industry and developing a critical awareness of the sociological, political and legal landscape.
Like esports itself, this practical course is fast and dynamic, and you’ll be thrust into a range of esports settings from the word go. You will be expected to network extensively and use your new found skills to shape the future of the industry.
On successful completion of study, we will issue the following award: MA Esports
The range of modules available and the content of any individual module are subject to change in future years as we are constantly working with industry to refresh our qualifications. In the event of any compulsory modules changing, we will contact offer holders as soon as possible to inform or consult them as appropriate.
Esports Ecosystem and Metrics
You will develop a critical and investigative approach to the esports ecosystem, covering teams, leagues, tournaments, platforms, brands, games developers, investors and fans. You will investigate who the major players are in the industry and how the money flows in the business of esports as well as developing analytical skills and the ability to measure brand, player and game metrics.
International Esport Policy and Planning
The growth in esports has led to many debates about the role of the industry in the general sports and gaming arena. This module focuses on the legal definition of esports and examines its relationship to traditional sports as well as exploring the future agenda for the legislation around this industry. Using current research around the illegal gambling, economic impact and ethical dilemmas around age, gender and equality of popular games like League of Legends you will explore the challenges the industry needs to address and learn about the wide implications of the decision makers.
Managing Esport Arena Strategies
Managing esports arena strategies is a strategic and multi-layered responsibility requiring strategically focused, stakeholder-centric and reflective professionals. Being able to define an effective strategy is critical to the success and ultimate survival of an organisation. You will learn how to develop and manage future facing strategies and how to apply management concepts, frameworks and theories whilst exploring why some companies succeed and others fail. As the industry becomes more competitive with larger and larger sums at stake you will develop the skills to critically examine the impact of strategic decisions around globalisation, mergers, acquisitions and alliances.
Research Methods and Esports Data
This module introduces you to research methods and ethics, preparing you for your final dissertation. You will learn about qualitative and quantitative research methods, including, interviews, focus groups, questionnaires and sampling as well as develop the skills to critically reflect on your findings. You will complete a research proposal with full consideration of the ethical factors at play before being assigned an academic supervisor with experience in your chosen research area who will support you through your final module.
Dissertation and Dissemination
This is a major piece of work to be carried out on an individual basis in the field of Esports. You are expected to highlight two separate strands during your work on the dissertation: understanding and application. The first part will demonstrate your knowledge and understanding of the subject domain. The second part will allow you to demonstrate your abilities through investigation of the problem. In the dissertation you will need to critically evaluate philosophical issues, and appraise the existing published research in the relevant area, as well as analyse the data collected and reflect upon the findings. After completion of your MA you may decide to develop your study further and continue to a PhD.
You will develop a critical and investigative approach to the esports ecosystem as it continues to evolve at a record pace. Throughout the course you will develop skills that will prepare you to work in any sphere of the industry and develop your own pathway by choosing your own research topic to develop during the latter part of your course.
A focus on employability will be intrinsic throughout the esports award. The course covers careers talks, visits and guest speakers from industry along with the opportunity to take up a role overseeing the undergraduate teams on live events at each level.
In the final module you will develop your reflective practice and develop a research topic that interests you and maps to your future career plans and you will be assigned an expert in your chosen area to oversee your project.
You will usually have achieved a 2:2 in a computing, games, business, events, marketing or digital related subject with evidence of engagement in Esports. Alternatively, you may have professional qualifications and/or experience. If you need to discuss the entry requirements please get in touch with the course leader.
Jobs in Esports are growing all the time and are roughly divided into management, technical and marketing. UK-based esports jobs website HitmarkerJobs.com posted almost 6,000 esports jobs from 45 different countries across five continents in 2018. 85.42% of jobs were English speaking and 20% were management and marketing.
Job Roles included:
We know that everyone learns differently. So, not only do we use traditional ways of teaching like lectures, we also use problem based learning to help you apply your skills.
For this course, you will:
Our teaching is supported through our Virtual Learning Environment called Blackboard. This means you can access a range of materials to support your lectures wherever you are.
We’ll also assign you a supervisor to support you throughout your final project.
There are two types of assessments: practice (also called formative) or formal (also called summative).
There are no exams.
Your course tutors will provide lots of support. But you can also take advantage of our Academic Skills team, who can help you with:
Feedback is an important part of the assessment process and not only justifies the mark you receive but guides you on how to improve. Extensive feedback will be available throughout the course that will be constructive, develop your capabilities and motivate you to continue. Feedback will always be given in a timely manner to allow you to reflect on your progress and be a better critic of your own work.
Assessment feedback comes in a variety of forms throughout your studies and in a written format at the end of each period of study. At the end of modules once assessments are complete you will receive feedback in written comments, completed checklists/mark sheets, and in the case of demos and presentations direct feedback from the tutors.
Your study time will consist of class contact hours, self-directed learning, assessment and placements where appropriate. Your actual contact hours will depend on the subject area and the level of study you are undertaking. As a guide you can expect to be in practical sessions, lectures and seminars for 12 hours per week as well as studying for an addition 18 hours outside of this time if studying full-time.
Never be put off applying for a course because you need additional support. We have a team of specialists who can help. Most importantly, make sure you inform the university of your needs at the earliest opportunity and share any current care/support plans with the student support team so we can make sure we are prepared.
Fees for 2020 courses will be published in June 2019.
We offer an alumni discount for continuing students. If you would like to know more, then please get in touch with our Enquiries Team.
SOURCES OF FINANCIAL SUPPORT
Providing you are studying towards a full Masters qualification you may be able to apply for a postgraduate loan of up to £10,609 to help with tuition fees, maintenance and other associated costs. Student loans are available for many of our postgraduate degrees and are provided by the Student Loans Company (SLC). The loan can cover a wide range of postgraduate study options – part-time, full-time and distance learning.
For more information and how to apply visit postgraduate loans.
BURSARIES AND SCHOLARSHIPS
As a postgraduate student at Digital Institute London, you may be eligible for additional financial support through one of our scholarships and bursaries. You can visit our funding page to find out more and check your eligibility.
If you are offered a place at Digital Institute London, your offer will be subject to the rules, regulations and enrolment conditions of Staffordshire University, which may vary from time to time.
Students of Staffordshire University enter into a contract with us and are bound by these rules and regulations, which are subject to change. For more information, please see: University Policies and Regulations