Expert academics

Learn with academics with experience and success in the concept art industries

Broaden your skillset

Master techniques from life drawing to motion capture ready to break into industry

Networking opportunities

Connect with companies in the capital of the UK and kick-start your career while you study.

Course Overview

If you’re a highly artistic and creative individual with a passion for games and film, look no further than a degree that is designed to push the boundaries of your imagination. The BA (Hons) Concept Art for Games and Film course is perfect for someone looking to enter the creative industries as a concept artist.

In this highly specialised course you’ll study life drawing, environment painting, character concept design, 3D modelling and rendering. You’ll learn how to apply these skills in the creation of beautiful and practical characters and worlds. As you progress you’ll develop your artistic skills by adding digital sculpting and advanced environmental artwork to your growing skillset.

KEY DETAILS

UCAS Code

I616

Location

London

Study Option

Full Time

Duration

3 Years

Start Date

September 2021

Course Modules

The tables provide an indicative list of the modules that make up the course for the current academic year. Each module is worth a specified number of credits. Our teaching is informed by research, and modules change periodically to reflect developments in the discipline. We aim to ensure that all modules run as scheduled. If for any reason a module cannot be run we will advise you as soon as possible and will provide guidance on selecting an appropriate alternative module.

CHARACTER CONCEPT DESIGN 1

This module introduces you to the basic design principles associated with Character design.

ENVIRONMENT CONCEPT DESIGN 1

This module will introduce you to the study of environment concept design techniques.

LIFE DRAWING 1

This module introduces the human body, speed drawing, dynamic poses, perspective and composition.

CONTEMPORARY AESTHETICS AND VISUAL STRUCTURE

This module introduces you to art direction and establishing a design process.

INTRODUCTION TO CGI

This module is designed to give you a fundamental understanding of the practice of CGI techniques

CHARACTER CONCEPT DESIGN 2

This module will allow you to undertake an in-depth study into character and creature design and workflow where creativity and originality is the way forward.

DIGITAL MATTE PAINTING 2

Learn more advanced digital painting techniques, additional 3D modelling software, 2D paint, and 3D modelling work.

LIFE DRAWING 2

In this module, you will develop skills in deconstruction/ reconstruction of the human body, speed drawing, dynamic poses, perspective and composition.

JUNIOR COLLABORATIVE GAME DEVELOPMENT AND TESTING

Gain experience as you collaborate with others to create a project in a games studio style environment.

JUNIOR CONCEPT ART FOR COLLABORATIVE PROJECTS

In this module, you will work as part of a team of concept artists to produce artwork for a series of given briefs.

JUNIOR VFX PROJECT

You will work in a small group to create a project that uses a variety of skills that you have learned so far on the course.

EMPLOYABILITY FOR VISUAL EFFECTS AND GAMES

This module will enable you to reflect upon your own skills and knowledge gained from University in order to optimise employment opportunities.

FX PORTFOLIO PROJECT

You will plan and implement a large personal project that focuses on your chosen specialist area of CG and/or VFX.

FX RESEARCH PROJECT

Research a technical subject e.g. how CG lighting works.

SENIOR CONCEPT ART FOR COLLABORATIVE PROJECTS

This module aims to build upon the experience gleaned from the role of a junior designer within the Game industry.

ADVANCED CHARACTER AND CREATURE SCULPTURE

Here you’ll get an opportunity to further push your skillset in digitally sculpting the human form in Zbrush

ADVANCED CONCEPT ART 1-2

These modules aim to build upon the elements learnt in Advanced Concept Art 1 and prepare students for industry.

Throughout the course you will develop the technical and creative skills necessary to become a film or games concept artist. You’ll learn how to combine traditional art techniques with digital art skills to produce industry standard concept art.

In your second and third years, you will work as a concept artist in a collaborative project with other concept art students to design and develop more ambitious briefs. This is an amazing opportunity to experience what it is like working for a games or film studio.

During your final year, you’ll draw on all your skills to realise a final project with a live brief. Through research you’ll channel your ideas into your project and portfolio artwork. We discuss career development throughout the course to prepare you for work in the film and games sector.

ENTRY REQUIREMENTS

  • Typical UCAS offer: 112 points
  • A levels: BBC
  • BTEC: DMM

CAREERS

Our graduates have secured employment in roles such as concept artist, illustrator and 2D/3D games artist, including character and environmental artist. Companies include Playground Games, Fireproof Studios, Jagex, Antimatter Games, Testology and Mirror Image Design. Other graduates are working as freelance concept artists within the games and film industries.

Teaching and Assessment

You will be taught through a combination of lectures, seminars, workshops and laboratory practicals. Seminars enable you to discuss and develop your understanding of topics covered in lectures in smaller groups of around 16-18 students. In addition, you will have timetabled meetings with your personal tutor at least twice a year. You will be taught in first-class learning spaces throughout your course. Many of our courses are accredited or recognised by professional, statutory or regulatory bodies.

Your course will provide you with opportunities to test your understanding of your subject informally before you complete the formal assessments that count towards your final mark. Each module normally includes practice or ‘formative’ assessments, for which you receive feedback from your tutor. Practice assessments are developmental and any grades you receive for them do not count towards your module mark. There is a formal or ‘summative’ assessment at the end of each module. This includes a range of coursework assessments, such as essays, reports, portfolios, performance, presentations, final year, independent project and written examinations. The grades from formal assessments count towards your module mark.

In addition to the excellent support you will receive from your course teaching team, our central Academic Skills team provides group and one-to-one help to support your learning in a number of areas. These include study skills (including reading, note-taking and presentation skills); written English (including punctuation and grammatical accuracy); academic writing (including how to reference); research skills; critical thinking and understanding arguments; and revision, assessment and examination skills (including time management).

Our AccessAbility Services support students with additional needs such as sensory impairment, or learning difficulties such as dyslexia.

Examination feedback may take a variety of formats. However, as a minimum, generic feedback will be made available to all students who take written examinations.

Fees

For a course starting on 21 September 2021 the tuition fees are:

STUDY OPTION
Full-time

UK / EU / Channel Islands
£9,250 per year of study

International (Non-EU)
£14,000 per year of study

UK, EU and Channel Island students: This tuition fee is agreed subject to UK government policy and parliamentary regulation. If the UK government passes appropriate legislation, the fee for subsequent years of study may increase in each academic year. But this increase will not exceed the rate of inflation as measured by RPIX**. Any change in fees will apply to both new and continuing students. The University will notify students of any change as early as possible. Further information about fee changes would be posted on the University’s website once this becomes available.

**RPIX is a measure of inflation equivalent to all the items in the Retail Price Index (RPI) excluding mortgage interest payments.

International (Non-EU) students: Tuition fees will remain the same for each year of your course, as long as you complete it in the normal time-frame (i.e. no repeat years or breaks in study).


ACCOMMODATION AND LIVING COSTS
Accommodation and living costs are not included in our fees.


Sources of financial support

If you receive funding from Student Finance you may be eligible to apply for additional benefits. Details can be obtained by visiting: www.gov.uk

Scholarships and additional funding

As an undergraduate student at Staffordshire University London, you may be eligible for additional financial support through one of our scholarships and bursaries. You can visit our funding page to find out more and check your eligibility.

Rules and Regulations

If you are offered a place at Staffordshire University London, your offer will be subject to the rules, regulations and enrolment conditions of Staffordshire University, which may vary from time to time.

Students of Staffordshire University London enter into a contract with us and are bound by these rules and regulations, which are subject to change. For more information, please see: University Policies and Regulations.

Would you like to know more?

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